In 1990, Mark and I didn't know anything about autism. But our little boy couldn't talk and we feared the worst.
Sam was drawn to a simple, hypercard game, "Cosmic Osmo," that came already loaded on our first MacIntosh computer.
As he played, we saw that even though Sam couldn't speak, he could think.
We never got to thank you while you were here, Steve Jobs. Today, I'm sure Mark got that covered.